Use Materials to inspect the materials found in the current model and adjust material properties.

Each material card shows:
Controls:
Color: base material colorEmissive: self-illumination color for supported materialsMetalness: how metallic the surface behavesRoughness: how matte or glossy the surface behavesOpacity: overall transparency levelTransparent: allows the material to render with transparencyDouble-Sided: renders both sides of the surfaceWireframe: renders the material as wireframeApply Material Changes: writes the edited values back into the modelGood to know: